
Is eSports Driving the Market for Turn-Based Games?

Turn-based games have been popular for quite some time. Some of the most popular titles include Humankind and Civilization. Even though games like this can sometimes take years to make, loyal fans are often eager to hear the latest progress updates and developments. Although the mobile gaming market is driving the game genre, it’s interesting to see that eSports is also helping to bring it to the forefront.
The Mobile Market for Games is Thriving
Games are becoming more accessible than ever before. The rise of smartphones is helping a lot here, as people have a more affordable entry point for gaming. Casino games in particular are experiencing huge growth as a result of this, with the sector set to hit a market volume of US$9.95bn by 2027. It’s also very easy for inexperienced gamers to start playing, with many sites offering a casino welcome bonus to those who may be new to games like roulette, poker, and slots. Advancements like this, along with changes in the market, are helping to ensure that new players are constantly being brought into the fold, which is helping to create a bigger audience for more competitive games across different genres.
eSports is Creating a Competitive Environment for Turn-Based Games
At one point, turn-based games were popular because you could go up against AI. In games like Civilization, it’s a race to see who can complete certain victory conditions, with each decision having game-changing consequences for the future. Whether you're the first to build Stonehenge or whether you’re able to secure a great artist for your country can sometimes change the course of the game entirely. With turn-based games being highly competitive, it’s no surprise that eSports gamers are turning to them as a way to expand their experience.
Turn-based games are very easy to play with others and take place live. Strategies are needed to secure a win and with an increasingly competitive gaming community, it makes sense that it’s growing at a phenomenal rate.
The emerging markets for games like this in Latin America and Asia present major opportunities for those who work within the turn-based market. Classic turn-based games such as chess have also changed the sector, with chess in particular now being one of the most-watched eSports games out there. Over time, chess has changed dramatically, and now there are even VR versions of the game circulating the market.

With turn-based games growing in popularity due to their accessibility and transferability to mobile devices, it’s not surprising to see that it’s becoming a hot market in the world of gaming.
When you combine this with the fact that turn-based games are also being driven by the eSports market, it could be one to watch over the coming months, With hot new releases such as Civilization 7 coming in 2025, 9 years after the previous installment, it’s an exciting time for turn-based games. With eSports gaining more popularity by the year, it seems that both markets are very much syndicated with each other, which is providing games across the world with many exciting opportunities.

Elen Stelmakh est une personne créative qui se consacre à l'avancement de la culture des jeux vidéo par le biais d'articles et de conceptions visuelles. En tant qu'auteur d'EGamersWorld et concepteur d'un site Web de jeux à temps plein, Elen ne se contente pas de créer du contenu, elle y insuffle également de l'énergie et de la créativité.









