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LoL Patch 14.22 Overview: Patch Notes, New Champion, New Map and New Skins

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LoL Patch 14.22 Overview: Patch Notes, New Champion, New Map and New Skins

On the night of November 6, Patch 14.22 was released, bringing us plenty of exciting updates. This patch introduces a new champion—Ambessa, the Matriarch of War! A new map has been added, and towers and minions have received thematic changes. And of course, the standard adjustments are here as well: strong champions have been nerfed, while weaker ones have been buffed.

Patch 14.22 - Ambessa Medarda: The Debut of a New Champion in the Rift

LoL Patch 14.22

The fierce general from the Arcane Season 2 universe has arrived and is ready to join the battle. The champion was released on November 6, alongside Patch 14.22. You can check out a full overview of Ambessa Medarda and her abilities right here!

New Skins “Chosen of the Wolf”

LoL Patch 14.22

This patch introduces 6 new champion skins. Among them are 4 Epic skins, one Prestige skin, and one Legendary skin. You can find the full overview of the League of Legends Chosen of the Wolf 2024 skins here by following the link.

ARAM - The Progress Bridge

LoL Patch 14.22

Introducing the Progress Bridge, where ARAM meets Arcane! The new map is designed in the style of the Arcane series, immersing players in its unique atmosphere. You can expect new visual elements, quests, and in-game effects.

All visual elements have been updated: the map is now fully in Arcane style

  • In the center of the bridge, small branches have been added, giving melee champions and assassins an alternative strategy early in the match — a stage that was previously particularly challenging for them.
  • The positioning of healing relics has been adjusted, moving them closer to the center.
  • Healing relics now provide small buffs that vary depending on the side.
  • When a champion dashes towards a thrown snowball, they now leave a trail behind that speeds up their allies.
  • Rewards for destroying inhibitors have been added, which also vary by side.
  • New bushes and barriers have been introduced to make defending a bit more interesting.
  • Five unique rival missions have been added, each with its own storyline.

Systems

Bounty Rewards

The bounty rewards system has been fixed so that rewards now appear in the scoreboard more consistently.Bounty rewards will now display in the scoreboard when they reach 100 gold instead of 150 gold.

Side Lane Minions

Last year, developers synchronized the arrival of minion waves on the mid and side lanes, meaning that if a mid-laner roamed to a nearby lane after clearing, they’d likely find the opposing minions already dealt with. Now, developers have decided to partially revert this change. At the start of the match, waves still meet simultaneously, but over time, this synchronicity gradually diminishes. This gives mid-lane players more time to roam to nearby lanes and create action. By tying the synchronization to timing, this change protects side lanes in the early game but also makes it easier to roam after reaching level 6.

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Champion Changes in Patch 14.22

Champion Buffs

  • Blitzcrank: E total AD ratio: 1.8 ⇒ 2.0
  • Briar: Base HP: 590 ⇒ 625
  • Fizz: Q AP ratio: 0.45 ⇒ 0.55; W active AP ratio: 0.4 ⇒ 0.45
  • Irelia: Passive now refreshes on structures — Passive structure damage: 0% ⇒ 50%
  • Katarina: E CD: 14-8 ⇒ 12-8; R CD 90/60/45 ⇒ 75/60/45
  • Kayle: Passive AS: 6% + 0.5% ⇒ AP 6% +1% Max AS: 30% + 2.5% AP ⇒ 30% + 5% AP
  • LeBlanc: E Q damage: 55 + 0.65 ⇒ 60 + 0.7
  • Rumble: Base HP: 625 ⇒ 655
  • Swain: Magic resist: 30 + 1.3 ⇒ 31 + 1.55; Q damage: 60-160 ⇒ 60-180; E CD: 14-10 ⇒ 12-10; R heal HP ratio: 1.25% ⇒ 1.5%
  • Varus: W on-hit damage 5-25 ⇒ 8-28
  • Vayne: R bonus AD: 25/40/55 ⇒ 35/50/65
  • Vel'Koz: E CD: 16-12 ⇒ 14-12 - R CD: 120/100/80 ⇒ 100/90/80
  • Vi: P shield: 12% max HP ⇒ 14% max HP
  • Wukong: Mana: 300 ⇒ 330; W CD: 22-14 ⇒ 18-14

Champion Nerfs

  • Aatrox: R bonus AD: 20-45% ⇒ 20-40%
  • Anivia: Armor growth: 4.9 ⇒ 4.5; E AP ratio: 0.6 ⇒ 0.55
  • Corki: AD growth: 2.5 ⇒ 2; Mana growth: 54 ⇒ 40
  • Illaoi: Base AD: 68 ⇒ 65; Mana growth: 60 ⇒ 50
  • Jax: R CD: 100/90/80 ⇒ 110/100/90; R active damage: 150/250/350 ⇒ 100/175/250
  • Lillia: Armor growth: 5.2 ⇒ 4.5; P monster heal: 39-54 ⇒ 39
  • Mordekaiser: E damage: 70-130 +.6 AP ⇒ 60-120 +.4AP
  • Poppy: Base AD: 64 ⇒ 60; Level 1 AS: 625 ⇒ 658
  • Seraphine: Q AP ratio: 0.6 ⇒ 0.5
  • Shen: P CD: 10 ⇒ 11 - P CD refund 4-7.5 ⇒4-8 - R shield 130/290/450 +16% bonus HP 120/220/320 +15% bonus HP
  • Sylas: Health growth: 129 ⇒ 122
  • Syndar: W damage: 70-230+0.7 ⇒ 70-210 +0.65
  • Udyr: R damage: 80-440 ⇒ 80-360; R+R damage: 8-16% max HP ⇒ 8-14% max HP R+R monster cap: 60+400% AP + 800% bonus AD ⇒ 80-400 (level scaling)

Champion Adjustments

  • Maokai: Move speed: 330 ⇒ 325; Base HP: 635 ⇒ 665; E move speed: 400/425/445/460 (based on boots) ⇒ 400-460 (level 1-13)
  • K'Sante: Q damage: 80-200 ⇒ 70-190; R+E shield dash speed: 950 ⇒ ms + 1250 + ms

System Adjustments патча 14.22

  • Barrier: Shield: 120-480 ⇒ 100-460
  • Side Lane Minion Move Speed: 120 bonus ms until minute 14 ⇒ 120 bonus ms, scaling down until minute 14
  • Smite Targeting Forgiveness: Epic Monster Targeting Forgiveness: 300 ⇒ 125 (Smiting a voidling corpse will not target a living voidling as often)
  • Opportunity: AP attack: 50 ⇒ 55; Move speed: 4% ⇒ 0%; Preparation: 10/6 ⇒ 11/7; Retrix ⇒ Pickaxe + Long Sword

Item Changes in Patch 14.22

  • Youmuu's Ghostblade: Attack damage: 60 ⇒ 55; Move speed: 0% ⇒ 4%
  • Statikk Shiv: Price: 2900 ⇒ 2700; AD: 50 ⇒ 40; AS: 40% ⇒ 30%; Electrospark: 120 damage to 6 targets on kill, 3 sec CD ⇒ 60 damage (85 to minions/monsters) for 3 attacks, 25-10 sec CD; Electroshock: 270 damage to 186 targets on takedown ⇒ Refresh Electrospark on takedown
  • Yun Tal Wildarrows: Total Gold Cost: 2950 gold ⇒ 3000 gold; Recipe: Pickaxe + Noonquiver + 775 gold ⇒ B.F. Sword + Scout's Slingshot + Long Sword + 750 gold; Attack Damage: 60 ⇒ 50; Critical Strike: 25% ⇒ Removed; NEW Attack Speed: 25%; Serrated Edge: Removed; NEW Passive - Practice Makes Lethal: On attack, permanently gain 0.2% Critical Chance, up to 25%; NEW Passive - Flurry: On attacking an enemy champion, gain 30% Attack Speed for 4 seconds (40 second CD, reduced by 1s on hit; 2s for a critical strike)
  • Stormrazor:Price: 2900 ⇒ 3000;Passive: Basic attacks grants energy on hit, 30% AS, 50 ms for 4s. 40s CD, 1-on-hit, 2-on-crit

Mythic Shop Rotation

Added to the Mythic Shop

  • Sona of the Immortal Journey – Prestige Edition
  • Dark Star Malphite – Prestige Edition
  • Star Guardian Ekko – Prestige Edition
  • Bewitching Renata Glasc – Prestige Edition

Removed from the Mythic Shop

  • Miss Fortune of the Broken Covenant – Prestige Edition
  • Soul Fighter Shaco – Prestige Edition
  • Valiant Sword Riven – Prestige Edition
  • Spirit Blossom Teemo – Prestige Edition
  • Nightbringer Lee Sin – Prestige Edition
  • Battle Cat Jinx – Prestige Edition

Conclusion

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Patch 14.22 has arrived with a lot of new content and exciting changes. We've highlighted the main updates to the game, and you can check out the full list of changes at the link provided.

Chillplay
Kirill Batulin

Kirill est rédacteur d'articles et de blogs à eGamersWorld. Il a rejoint l'équipe en 2024. Il se consacre principalement à l'analyse et à la rédaction de contenu sur les sports électroniques. Avec des années d'expérience dans le domaine du jeu, Kirill apporte une connaissance approfondie de l'industrie pour fournir des documents de haute qualité et attrayants.

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