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EGamersWorld/Blog/Dota 2 Patch 7.37d Released | Bracers, Auras Nerfs, Collector's Cache 2, and More

Dota 2 Patch 7.37d Released | Bracers, Auras Nerfs, Collector's Cache 2, and More

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Dota 2 Patch 7.37d Released | Bracers, Auras Nerfs, Collector's Cache 2, and More

Valve has released a new patch for Dota 2, 7.37d, which includes a series of balance changes and updates for both items and heroes. The patch focuses on nerfing aura items in the current meta, as well as weakening overpowered heroes. Additionally, a new treasure featuring sets from Collector's Cache 2 has been released, but Act Four of Crown Fall and the new hero KEZ have not yet been launched.

Item Updates

Arcane Boots

  • Recipe cost increased from 375 to 475.
  • Total cost increased from 1300 to 1400.
  • Mana Regen bonus decreased from +0.5 to +0.25.
  • Replenish Mana (mana restored) decreased from 175 to 150.

Bracer

  • No longer doubles its bonuses at 25 minutes.

Crimson Guard

  • Guard duration decreased from 8 seconds to 7 seconds.

Disperser

  • Suppress no longer makes the caster or ally unslowable.
  • Suppress now provides 40% slow resistance for the duration when used on the caster or ally.

Gleipnir

  • Recipe cost increased from 250 to 550.
  • Total cost increased from 5450 to 5750.
  • Damage bonus decreased from +30 to +25.
  • Attack Speed bonus decreased from +30 to +25.
  • Health bonus decreased from +300 to +275.
  • Chain Lightning damage decreased from 160 to 140.

Guardian Greaves

  • Total cost increased from 4950 to 5050 (due to Arcane Boots cost increase).

Null Talisman

  • No longer doubles its bonuses at 25 minutes.

Pavise

  • Protect physical damage barrier decreased from 300 to 250.
  • Protect duration decreased from 8 seconds to 7 seconds.
  • Protect mana cost increased from 75 to 100.

Pipe of Insight

  • Barrier duration decreased from 10 seconds to 8 seconds.

Ring of Basilius

  • Mana Regen bonus decreased from +0.5 to +0.25.

Solar Crest

  • Health bonus decreased from +200 to +175.
  • Shine duration decreased from 8 seconds to 7 seconds.
  • Shine physical damage barrier decreased from 400 to 350.
  • Shine bonus attack speed decreased from +70 to +60.

Spirit Vessel

  • Soul Release health restoration reduction on enemies increased from 50% to 60%.
  • Soul Release now always gains a charge when the owner dies.

Wraith Band

  • No longer doubles its bonuses at 25 minutes.

Neutral Item Updates

Seeds of Serenity

  • Verdurous Dale duration decreased from 14 seconds to 8 seconds.

Hero Updates

ANTI-MAGE

Aspects

  • Counterspell Ally Reflected spell damage increased from 30% to 40%
  • Magebane's Mirror Counterspell Reflected spell damage increased from 30% to 40%

Talents

Level 10 Talent: "+10% Magic Resistance from Counterspell" replaced with "+3 Health Regeneration per Second"


BATRIDER

Talents

Level 20 Talent: "+4.5s Firefly Duration" replaced with "+2s Smoldering Resin Duration"


BEASTMASTER

Abilities

  • Drums of Slom Healing from hero damage reduced from 25% to 20%
  • Primal Roar Stun duration increased from 2.75/3.25/3.75 to 3/3.5/4 seconds

Talents

Level 10 Talent: "Magic Resistance from Inner Beast increased from 5% to 10%"


BLOODSEEKER

Abilities

  • Bloodrage Mana cost reduced from 25 to 0

BOUNTY HUNTER

Abilities

  • Jinada Bonus damage changed from 60/100/140/180 to 70/105/140/175

CHEN

Abilities

  • Holy Persuasion Aghanim’s Scepter now triggers effects on death with Martyrdom.

CLOCKWERK

Facets

  • Expanded Armature Enemy heroes are now placed as far from the center as possible without touching the cogs.

CRYSTAL MAIDEN

Agility growth increased from 1.6 to 1.8

Talents

Level 15 Talent: Crystal Nova cooldown reduction increased from 4 to 4.5 seconds


DAWNBREAKER

Abilities

  • Celestial Hammer Mana cost reduced from 110/120/130/140 to 100/110/120/130
  • Projectile speed increased from 1500 to 1600

DAZZLE

Talents

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Level 15 Talent: Attack speed bonus increased from 80 to 90

Level 20 Talent: Poison Touch damage per second increased from 60 to 75


DEATH PROPHET

Base damage increased by 2

Abilities

  • Exorcism Spirit count increased from 8/16/24 to 10/17/24

DOOM

Facets

  • Gluttony Base charge cooldown of Devour reduced from 90 to 85 seconds

Abilities

  • Lvl? Pain Now only applies to the hero’s attacks

DRAGON KNIGHT

Facets

  • Fire Dragon Wyrm's Wrath Cleave distance reduced from 450 to 400

DROW RANGER

Base agility increased from 20 to 22


ENCHANTRESS

Facets

  • Sproink Cooldown increased from 8 to 10 seconds
  • Overprotective Wisps Nature's Attendants Damage threshold increased from 250 to 275

Abilities

  • Enchant Slow duration on heroes reduced from 5 to 3.5/4/4.5/5 seconds

GRIMSTROKE

Abilities

  • Ink Swell Damage per second increased from 25/40/55/70 to 30/45/60/75

Talents

Level 20 Talent: Stroke of Fate bonus damage increased from 75% to 80%


GYROCOPTER

Base damage increased by 2


HOODWINK

Abilities

  • Hunter's Boomerang Cast range increased from 900 to 1100

HUSKAR

Facets

  • Nothl Transfusion Life Break Healing radius increased from 400 to 550

INVOKER

Abilities

  • Ghost Walk Health regen (Quas) reduced from 10/15/20/25/30/35/40/45 to 3/6/9/12/15/18/21/24
  • Mana regen (Wex) reduced from 2.5/5/7.5/10/12.5/15/17.5/20 to 2/4/6/8/10/12/14/16

JUGGERNAUT

Facets

  • Duelist Bonus damage increased from 10% to 12%

Abilities

  • Healing Ward Mana cost changed from 140/130/120/110 to 120

KUNKKA

Abilities

  • Ghostship Damage reduced from 400/500/600 to 350/475/600
  • Admiral's Rum Duration reduced from 10 to 6 seconds

LICH

Abilities

  • Frost Shield Damage reduction increased from 30/40/50/60% to 45/50/55/60%

LIFESTEALER

Abilities

  • Feast Lifesteal from max health increased from 1.25/1.75/2.25/2.75% to 1.5/2/2.5/3%
  • Damage from max health increased from 1.25/1.75/2.25/2.75% to 1.5/2/2.5/3%

LONE DRUID

Facets

  • Bear Necessities No longer enhances passive bonuses from neutral items
  • Passive bonus enhancement reduced from 50/60/70/80% to 30/45/60/75%

Talents

Level 15 Talent: Savage Roar cooldown reduction decreased from 7 to 5 seconds


LUNA

Facets

  • Moonstorm Lucent Beam No longer deals bonus damage when hitting illusions
  • Bonus damage per beam reduced from 5/8/11/14 to 4/7/10/13

Abilities

  • Lucent Beam Damage reduced from 80/160/240/320 to 75/150/225/300

MARCI

Facets

  • Sidekick Bonus base attack damage reduced from 12/18/24/30% to 10/15/20/25%
  • Cast range on allies reduced from 2500 to 1750

MARS

Talents

Level 20 Talent: Bonus stun duration for Spear of Mars reduced from 0.6 to 0.4 seconds


MEDUSA

Abilities

  • Mana Shield Now disables Blink Dagger while absorbing damage

MIRANA

Facets

  • Solar Flare No longer increases daytime vision
  • Max attack speed and damage reduced from 80/120/160 to 70/110/150
  • Duration decreased from 18 to 16 seconds

Abilities

  • Leap Aghanim's Shard no longer triggers multiple weakened Starstorm strikes on a single target

MONKEY KING

Base strength increased from 18 to 19

Facets

  • Wukong's Faithful Wukong's Command soldier disappearance delay increased from 3 to 4 seconds
  • Simian Stride Tree Dance Health threshold increased from 90% to 95%

MUERTA

Abilities

  • Pierce the Veil Effect duration increased from 6/7/8 to 8 seconds

NAGA SIREN

Facets

  • Deluge Mana cost increased from 45/50/55/60 to 50/60/70/80

Abilities

  • Song of the Siren Health regen per second reduced from 2/4/6% to 2/3/4%

NATURE'S PROPHET

Facets

  • Ironwood Treant Treant damage reduced from 28–32/44–48/60–64/76–80 to 22–26/40–44/58–62/76–80
  • Treant movement speed reduced from 350 to 335/340/345/350

NECROPHOS

Abilities

  • Ghost Shroud Movement slow increased from 10/15/20/25% to 16/19/22/25%
  • Reaper's Scythe Cooldown reduced from 110 to 100 seconds

OMNIKNIGHT

Base movement speed reduced from 315 to 310

Base strength reduced from 23 to 22

Facets

  • Healing Hammer Healing from damage reduced from 25% to 20%

Abilities

  • Purification Mana cost increased from 80/95/110/125 to 90/105/120/135
  • Repel Mana cost increased from 80/95/110/125 to 90/105/120/135

PANGOLIER

Facets

  • Thunderbolt Rolling Thunder duration increased from 8 to 9 seconds

PHANTOM LANCER

Abilities

  • Illusory Armaments Effects that modify base damage now affect bonus base damage from Illusory Armaments
  • Bonus base damage for illusions increased from 65% to 70%

PUCK

Abilities

  • Puckish Base health regen reduced from 20 to 15
  • Base mana regen reduced from 20 to 15
  • Dream Coil Coil duration reduced from 6 to 5/5.5/6 seconds

PUGNA

Facets

  • Siphoning Ward Mana restoration per damage unit increased from 30% to 40%

RIKI

Abilities

  • Cloak and Dagger Item toggling no longer breaks invisibility

RINGMASTER

Base strength reduced from 23 to 21

Strength gain reduced from 2.4 to 2.1

Abilities

  • Tame the Beasts Cast range reduced from 700/750/800/850 to 700
  • Escape Act Now dispellable
  • Wheel of Wonder Radius reduced from 600 to 500
  • Auto-detonation delay reduced from 6 to 4 seconds

SAND KING

Facets

  • Dust Devil Sand Storm radius reduced from 450/500/550/600 to 350/400/450/500
  • Duration reduced from 20/25/30/35 to 16/20/24/28 seconds

Talents

Level 15 Talent: Sand Storm damage per second bonus reduced from 25 to 20


SHADOW DEMON

Facets

  • Promulgate Damage from current health reduced from 14/16/18/20% to 9/11/13/15%.

Abilities

  • Shadow Poison Vision radius reduced from 400 to 300.

SHADOW SHAMAN

Abilities

  • Fowl Play Invulnerability duration increased from 0.75 to 1 second.

SNAPFIRE

Facets

  • Full Bore Scatterblast Cast range reduced from 1400 to 1300.

Talents

Level 10 Talent: Bonus damage from Mortimer Kisses increased from 20 to 25.

Level 25 Talent: Bonus number of projectiles from Mortimer Kisses increased from 6 to 8.


SNIPER

Facets

  • Scattershot Shrapnel Damage reduced from 120/180/240/300 to 90/160/230/300.

Abilities

  • Headshot Slow duration reduced from 0.5 to 0.2/0.3/0.4/0.5 seconds.

TECHIES

Abilities

  • Proximity Mines Base charge cooldown reduced from 19/17/15 to 15 seconds.

TIDEHUNTER

Abilities

  • Blubber Damage threshold for removing negative effects reduced from 500 to 450.
  • Ravage Damage increased from 250/350/450 to 275/375/475.

TIMBERSAW

Base strength reduced from 27 to 26.


TREANT PROTECTOR

Abilities

  • Nature's Guise Additional movement speed reduced from 12% to 10%.
  • Leech Seed Damage/healing per second reduced from 20/35/50/65 to 15/30/45/60.Now heals creeps only for half the amount.

TROLL WARLORD

Talents

Level 10 Talent: Duration of debuff from Whirling Axes increased from +2 to +2.5 seconds.

Level 20 Talent: Bonus armor from Berserker's Rage increased from 8 to 9.


TUSK

Facets

  • Tag Team Additional damage increased from 20/45/70/95 to 25/50/75/100.
  • Drinking Buddies Additional movement speed reduced from 25% to 10/15/20/25%.Now when used alternately, range is 50% shorter.

UNDERLORD

Facets

  • Abyssal Horde Warrior damage changed from 18/32/46 to 20/30/40.Kill damage for the warrior reduced from 300/400/500 to 200/300/400.

Abilities

  • Atrophy Aura Duration reduced from 35/45/55/65 to 30/40/50/60 seconds.

VENGEFUL SPIRIT

Abilities

  • Nether Swap Cooldown reduced from 50/40/30 to 46/38/30 seconds.

VENOMANCER

Abilities

  • Noxious Plague Minimum movement slow increased from 0% to 15%.

VISAGE

Facets

  • Death Toll Soul Assumption No longer grants additional gold if the target dies before being hit by the projectile.

Abilities

  • Summon Familiars Returning gargoyles now interrupt if they use the Stone Form ability.

WINDRANGER

Facets

  • Whirlwind Focus Fire Cooldown increased from 70/50/30 to 70/60/50 seconds.No longer allows attacking while casting interruptible spells.Damage reduction increased from 30% to 35%.Duration reduced from 9 to 8 seconds.

Abilities

  • WindrunThe invisibility effect from Aghanim's Scepter now dispels with the base effect of this ability.

WINTER WYVERN

Facets

  • Essence of the Blueheart Portion of healing converted to mana increased from 20% to 24%.
stawraith
Danil Chepil

Danil Chepil est un expert du monde de l'esport, qu'il suit depuis 2014. Il se spécialise dans Counter-Strike, Dota 2 et VALORANT.

Danil a commencé à faire connaissance et à collaborer avec EgamersWorld en 2022 lorsque, après l'agression russe, il ne pouvait plus poursuivre sa carrière de barman.

À cette époque, il n'a pas réalisé qu'il avait un talent pour écrire des nouvelles et des articles sur les esports et les sujets liés au jeu.

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