
What to Expect in an eSports Broadcast

Sports broadcasting is no longer the same as it was in the days of our grandparents. Gone are the days when we had to stay glued to the TV or radio to listen to a football match. In the old days, apart from TV and radio, we only had the printed newspaper. For those who didn't have TV or radio, the results of the matches were often checked via this medium. With the arrival of the internet, you can watch everything in real time, wherever you want and however you want. In this article we'll talk about eSports and see how broadcasts work. Stay with us.
From Sports to eSports
Nowadays, as internet users have become more interested in sports betting, we've seen that sports have also followed this evolution and today, in addition to sports, we have eSports. All over the world, eSports are becoming more and more popular, from America to Europe, from Brazil to Hungary for example, where sports broadcasts, known as sportközvetítés, are published on specialised websites, where it is possible to follow local results as well as consult results from sports played worldwide.
With all this growth and development in eSports, we can say that Brazil has the third largest audience for the category in the world, second only to the USA and China. In other words, it's no wonder that national leagues have been solidifying and taking their place among the world's leading leagues.
Definition of eSports
eSports are digital gaming competitions where the players themselves are considered professional sports athletes and are followed by more than 160 million people worldwide. This audience can be present not only online on streaming platforms, but also physically during competitions (such as in the stands at a football match).
Now, what about the regulation of this activity specifically in Brazil? Well, regulation as such doesn't exist yet, but there are bills currently going through the National Congress trying to define the concept of the category (where eSports would best fit in), the identification of athletes and also the recognition of this modality as a sport.
Influencer marketing has been working hard to attract the eyes of those interested in expanding and investing in the sport here. Sponsors and streaming companies are already starting to emerge, albeit at a slow pace, and tournaments such as the League of Legends World Championship already have Brazilian participants.
There are various types of games in this modality. Here, you can also find car racing, card games and many others. Let's take a look at some of them.
- Street Fighter
- Doom
- Starcraft
- Warcraft
- Injustice
- Quake

eSports broadcasts
When we talk about eSports broadcasts, we are referring to online broadcasts. In other words, streaming platforms are responsible for agreeing with teams and sponsors how tournaments and competitions will be broadcast.
In this way, the broadcasts have two objectives:
- Reach millions of people - And this model has certainly redefined the way sports fans access content.
- Provide greater interactivity - Here, the audience has the chance to interact directly, even offering donations and contributions to the streamers.
And what about the advanced graphics, analyses and user experience? Those responsible for eSports broadcasts use the most advanced visual graphics and sound effects in the world! And by analysing data and augmented reality, it's possible to provide viewers with important statistics and figures in real time.
So we have broadcasts with state-of-the-art visuals, including player profiles and statistics that happen during the game. All this makes the experience even more attractive and captivating for fans. With this rapid evolution of eSports, companies also see great opportunities to make new connections and investments in the area, which is expanding more and more. The future can be seen as very promising for those wishing to invest in eSports.

Elen Stelmakh est une personne créative qui se consacre à l'avancement de la culture des jeux vidéo par le biais d'articles et de conceptions visuelles. En tant qu'auteur d'EGamersWorld et concepteur d'un site Web de jeux à temps plein, Elen ne se contente pas de créer du contenu, elle y insuffle également de l'énergie et de la créativité.









